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NorthEast Connecticut, Delaware, Maine, Maryland, Massachusetts, New Hampshire, New Jersey, New York, Pennsylvania, Rhode Island, and Vermont

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Old 05-02-2007, 12:08 PM
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Join Date: Jan 2007
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Western Worr's at EMR Paintball Park

The GAME: WESTERN WORRS is a big game that pits the Settlers and Soldiers against the Mighty Native Warriors and will be held June 23rd, 2007. The Warriors are trying to drive the Settlers and Soldiers out of their land and the S&S are attempting to make a foothold for themselves. It is centered around the new FORT WORR that was built by WORR GAME PRODUCTS and the EMR FAMILY. There is also a Trapper’s Camp, Mining Camp, and Soldiers outpost that will be used for the game. The odds of attacking Warriors to the Soldiers and Settlers is 3 to 1. The S&S will attempt to hold their Trapper’s Camp, their Mining Camp, and their Outpost as long as possible. If they fall, they will reenter at a different portion of the field as Reinforcements for the main FORT WORR. Points will be awarded to the S&S for every 15 minutes that they can hold each camp and outpost and the Warriors will get one large point award for each camp or outpost that they take over. In FORT WORR, the S&S will receive points every 15 minutes for each Quadrant of the Fort that they hold that their flag flies over. The Warriors will receive points for each section that they can take over and lower the flag. PLAYERS THAT WISH TO DEFEND THE FORT OR ONE OF THE OUTPOSTS WILL BE PICKED ON A FIRST PREREGISTERED TO DEFEND/FIRST GET.

Please specify if you wish to defend FORT WORR or else the MINER’S CAMP. GUNSLINGER’S OUTPOST will be manned by team AMBUSH ALPHA and led by Commander REPHY and the TRAPPERS CAMP will be defended by team and led by their rough and rugged leader . Guaranteed spots for the Trapper’s Camp and Miner’s Camp will be the first 10 players for each.

Guaranteed spots for FORT WORR will be the first 40 players. After that, additional players will be based on number of players registering and attending the event. If the S&S of the Outpost and Two Camps lose their encampments to the Warriors, they will become Calvary and reenter the field from another point the rest of the game. The defender’s of FORT WORR will reenter inside the fort. COSTUMES ARE ENCOURAGED!!

Game Timetable: WESTERN WORRS will start promptly at 11:00 am on Saturday morning and end at 6:00 pm or when the entire Fort is taken by the Warriors. Chronoing and issuing armbands for the SOLDIERS & SETTLERS will start at 8:00 am inside FORT WORR’s interior. Upon being chronoed, ID tags will be punched by a ref and both Arms will be marked with Colored Duct Tape. Only S&S wear Colored Duct tape. NATIVE WARRIORS will not be marked. Player’s will be randomly chronoed throughout the game at their dead zones and by roving Chrono Cops while playing. Any S&S that has not checked in and registered at the Rec. Center by 10:00 am will be dropped from the S&S list and replaced from the Standby list. All of the SOLDIERS & SETTLERS need to be in FORT WORR; taped, chronoed and ready to play by 10:00 am. The safety briefing for all defenders will begin at 10:15 am inside the FORT. Then the S&S that are starting in the Outpost and Camps can take up their positions in their assigned spots.

Chronoing for the NATIVE WARRIORS will be held at the chrono range located beside the Rec. Center, starting at 8:00 am. You can adjust your markers at the extra chronos beside the Rec. Center, but you must be Chronoed by a referee. The Safety Briefing and Game Rules will be covered at 10:30 am at the stage by the Picnic Pavilion and the game will start at 11:00 am sharp.

Equipment: Only Semi-Auto and Pump Markers are allowed and no full-auto, turbo, or multi-round burst modes permitted. No mortars are allowed in this game. No equipment is allowed that fires a projectile, grenade, or balloon. No LAWS or Hand Cannons allowed that can fire more than one paintball at a time directly at a player. Hand Thrown Paint Grenades are allowed.

Special Rules: No Dead Man Walks are allowed in this game. No Barrel Tags are allowed in this game. No shooting through a crack or opening in any solid walls less than 4” wide. Splatter does not count by paintballs. Grenade hits must amount to more than an accumulation of a quarter coin size. All other EMR standard rules apply to the game.

More Play: Open Play will be conducted on other fields after WESTERN WORRS is over and will run until 8:00 pm. Nighttime Play under the lights in CASTLE AAARRGH and TIPPMANN TOWN will run from 8:00 pm until 11:00 pm. Sunday will be Scheduled Open Class Play on various Fields and also Pump Only Play on Various Fields. There will be a 3-Man tournament on Sunday and the first 20 Teams that sign up will be accepted.

Industry People:

Prizes: At 6:30 pm on Saturday, There will be a Prize Giveaway at the stage amounting to $1000s in product. All WESTERN WORRS ID Tags will be numbered and winning numbers will be picked from those numbers.

Pricing: The cost per player for Entry is ONLY $50 if Pre-paid by 6/8/07 and $60 at the event. All Prepaid players shall get to attend the PIG ROAST provided by Team GOBs. ALL ENTRY FEES INCLUDE CHOICE OF UNLIMITED CO2 & COMPRESSED AIR or the Standard Rental Package consisting of a TIPPMANN Semi-Auto Marker, Goggles, CO2 Bottle, and CO2. The Weekend Fee includes: playing in the Scheduled Field Open Play, and/or playing with the Pump-Only Group. For groups of 25 or more players that prepay by 6/8/07 at one time as one group, there is a $5 per player discount and the organizer or Team Captain gets free entry. For groups of 50 or more players that prepay by 6/8/07 at one time as one group, there is a $10 per player discount and two organizers or Team Captains get free entry.

Paintballs for WESTERN WORRS will sell for $80 per case of 2000 plus 6% PA sales tax: Total $84.80 per case. If you pay cash for a case of paintballs at the event or by check by 6/8/07 with pre-registration, there is a cash discount of $4.50 a case making the price per case $75.50 plus 6% PA sales tax: Total $80 per case.

GOB’s PIG ROAST: Team GOBs will be putting on their famous Annual mouth watering PIG ROAST for all players that PREREG. Only PREREG players can attend this PIG ROAST so get your preregs in. The GOBs slow cook their pigs over open coals and serve it up with a multitude of tasty side dishes and desserts.

VOODOO Player’s Party: Team VOODOO is presenting and hosting the PLAYER’S PARTY after the GOB’s Pig Roast and will be supplying beverages and snacks either upstairs in the Rec. Center or outside by the stage beside the Picnic Pavillion depending on the weather. They are basing the party on a WESTERN SALOON them and working on having a variety of cool happenings going on.

Overnight Stay: Lodging is FREE in our BUNKHOUSES and on our CAMPSITES, but should be reserved in advance with Pre-registration. Walk-on players are not guaranteed spots in bunkhouses or campsites. To reserve your own BUNKHOUSE, you need to pre-register at least 15 players and pre-pay a $50 refundable deposit. If you have less than 15 players, you will be assigned to a bunkhouse and share it with other players but do not need to make a deposit. We recommend bringing sleeping bags, pillows, and air mattresses for your stay.

Campsites for tents and campers are 20’ x 20’ for up to three campers and 20’ x 40’ for 4 or more campers and require a refundable $20 deposit. RV sites are 20’ x 40’, however there is no water or electric hook-ups for the RVs. There is running water and a sink to clean up in and Porta-Johns for toilets. For showers there is a campground 4 miles away that charges $4 to use their bathroom and shower facility and there is a Flying J Truck Stop one exit below our exit on Rt. 81 that offers Shower Facilities and Dinner Buffets. Deposits for Bunkhouses and Campsites will be returned after an EMR employee checks the bunkhouse or campsite to make sure that it is clean and all garbage has been sorted and no damage has been done as according to the Bunkhouse and Campsite Rules listed on the webpage and signed for when checking in.

Players are welcome to arrive anytime after Thursday, 6/21/07 and stay through Monday, 6/25/07. ANY TEAMS or GROUPS of PLAYERS that would like to RENT THEIR OWN PORTA-JOHN for the WEEKEND, the cost is $75 and must be paid with pre-registration by 6/8/07. You should bring your own padlock if you wish to lock it.

Food: TASTYTYME CATERERS (Rich Barchock of Team Damage Inc.) and UNCLE CHARLIE’S PIZZA will be serving Breakfast, Lunch, and Dinner Saturday and Breakfast and Lunch on Sunday. You may also brring your own food and grills to prepare food or go to one of the many restaurants and fast food places within 10 miles of EMR. There will be snacks and beverages available in the store during all open hours.

Pump-Only: There will be a group of Pump Only Players playing on a variety of Different Fields on Sunday that will meet at the Picnic Pavilion and leave to start play at 10:00 am. All Pump Players should be chronoed and ready to go at 10:00 am.

Sun Open Play: Scheduled Open Play will start at 10:00 am and continue until 5:00 pm on Sunday and play will be at the assigned Fields as scheduled below. This Open play is open for all Semi-Auto and Pump players.

EVENT SCHEDULE

FRIDAY:
12:00 Noon Store Opens for Registration and Paint Sales: Chrono put out for Self Chrono.
5:00 PM Compressed Air & CO2 Stations Open
10:00 PM Store Closes
Compressed Air & CO2 Stations Close

SATURDAY:
8:00 AM Store, Pre-Registration and Registration Windows, Warriors Chronos, Compressed Air Stations, CO2 Stations, Paint Sales, OPEN FOR BUSINESS
8:05 AM Chrono and Arm Banding for Soldiers & Settlers starts in FORT WORR
10:25 AM Chrono Closes for Safety Orientation and Game Rules
10:15 AM Safety Orientation and Game Rules Given for S&S in FORT WORR
10:30 AM Safety Orientaion and Game Rules Given for Warriors from Stage by Picnic Pavilion
11:00 AM WESTERN WORRS BEGINS
6:00 PM Game Ends
6:30 PM Prize Drawing begins at Stage
7:00 PM Chrono opens for Open Play and Open Play Begins
GOB’s PIG ROAST starts for PREREGISTERED PLAYERS
8:00 PM VOODOO’s PLAYER PARTY starts
9:00 PM Open Play in CASTLE AAARRGH and TIPPMANN TOWN Begins
11:00 PM Open Play Games End
Store Closes

SUNDAY:
8:00 AM Store, Chronos, Compressed Air Stations, CO2 Stations, Paint Sales, OPEN
9:25 AM Chronos close for Safety Orientation
10:00 AM Open Play-HANSE HOLLOW
Pump Only Play
11:10 AM Open Play-FIREBASE VOODOO
12:10 PM Paint and Air Break
1:10 PM Open Play-TIPPMANN TOWN
2:20 PM Open play-CASTLE AAARRGH
3:30 PM Open Play-MARGARITAVILLE
4:00 PM Open Play-BONEHEADS CASTLE NUMBSKULL-Attack and Defend
5:30 PM Open Play Over
Pump Play Over
Store Closes
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