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  #11  
Old 01-08-2008, 06:58 AM
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hey G : my brain just melted... I think I sprained something. Gonna stand down from this one till later.

Quote:
Originally Posted by Grendel View Post
I'll start off with a couple of questions:
  1. What is a referee or judge?
  2. What types of referees are there in a scenario?
  3. What are the specific responsibilities of these types?
cool -- dump big daddy.

If anyone else is pretty comfortable in a partcular topic mentioned above - please take one and flesh it out...

maybe reply to this thread with

Ill take "Clever Players" for 200 chuck --

and later edit that reply with your more fleshed out ideas.

When you volunteer, Ill go up and put your name beside the associated topic in the table of contents (page one on this thread) -- green means working on it. red means we are done with that one and moving on. yellow means in edit phase.

example:
[GRENDEL] Referee : Definition, Types & Associated Responsibilites :
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Last edited by thumper; 01-14-2008 at 06:30 AM.
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  #12  
Old 01-08-2008, 08:24 AM
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[Here are my ans. to the questions I posed]

What is a referee or judge?
  • A Referee or Judge is a person who has the inherent authority to make decisions about proper play and conduct in paintball. A Referee is to be neutral to the outcome of an event and their primary concern should be based on the safety of the players and spectators involved.

What types of referees are there in a scenario?
  1. Head Judge
  2. Mission Referee
  3. Roving Referee
  4. Chrono Referee

What are the specific responsibilities of these types?
  • Head Judge - has the responsibility to coordinate the events referee staff to ensure adequate coverage for the smooth and safe event. Is responsible for making decisions for events not specifically covered in the written rules.
  • Mission Referee - has the responsibility to ensure the spirit of the game/event is followed and to be a resource for the players to understand and complete missions. secondarily they have the same authority and responsibility of a roving referee.
  • Roving Referee - has the responsibility and authority to ensure a safe and fairly run game is run by the published rules. Is responsible for inturpeting the written rules with the intent on maintaing the spirit of the written rules in any given situation.
  • Chrono Referee - has the responsibility and authority to ensure that all equipment entering or on the field meet all the requiements dictated by the published rules.
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  #13  
Old 01-08-2008, 09:19 AM
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A little birdy whispered in my ear [PM] that I might need to expand my ans. for the types of Referees: This little birdy would like to see:
  • Base Referees
  • the Producer (as having the final say on areas not defined)
  • Zone Referees

Base Referee might need to be added since they do have a little more they are responsible for. They would be most like my description of a mission referee with the added responsibility to coordinate with the "Games Master"/Producer and each teams general to ensure the game is running smoothly and on time.

The Producer runs the game let the referees referee the game. If there is a need to interpret the rules let the Head Judge interface with the Producer to ensure the spirit of the game is being followed.

Zone Referee to me is how you utilize a Roving Referee by assigning a set position to a Roving Referee as his primary area of responsibility not as a type of Referee.
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  #14  
Old 01-12-2008, 05:56 AM
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01.12.2008
I'll Take Customers : Who are the customers and how should they be treated? :


under construction here:

http://www.pbjunkie.com/forums/paint...ted-24225.html

Ill replace this with the final'ish solution.
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Last edited by thumper; 01-12-2008 at 06:24 AM.
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  #15  
Old 01-13-2008, 07:13 PM
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May I handle the Tanks, Laws, Satchel Charges, and Grenades section?
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  #16  
Old 01-14-2008, 06:21 AM
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Quote:
Originally Posted by General_Otto View Post
May I handle the Tanks, Laws, Satchel Charges, and Grenades section?

go for it --!
[General_Otto] Laws, Tanks, Satchel Charges and Grenades :
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  #17  
Old 01-20-2008, 07:50 AM
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I'll Take Field Preparations

Field Preparations : what items should be addressed on the playing field that the refs may want to tend to in the weeks leading up to an event. (theme prep, ground hornets, bees, wasps, snakes, nails, boundaries, objectives, bases, doglegs, chronies, floors, dead trees, briars, garbage, trash containers, stump holes, fire extinguishers, burn barrels, open fires, fire wood, camping, parking, first aid kits, first responders, on-field transport, medical emergency plan, radios, flash lights, cylume sticks, hole punches, water coolers, atv's, air horns, bull horns, stage, signs, chrony calibrations, communications plan)

>> starting new thread for brain storm, rough out, constributions and edits
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  #18  
Old 01-23-2008, 07:24 AM
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Table of contents updated 1.23.08 7:38 est -- thanks to everyone working on this thing right now.

writers, contributors and editors welcome!!!!
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Last edited by thumper; 01-23-2008 at 07:35 AM.
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  #19  
Old 05-23-2008, 07:43 AM
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hey all - sorry Ive been a bit busy lately - but I see a window in the near future to start this manual back up and maybe shoot for a rough draft soon.


*** CONTRIBUTIONS WANTED ***



If you are an experienced ref, and see a topic you would like to comment on - (especially one we havent hit) just start a new thread on that topic in the paintball safety section on pbjunkie. Please prefix the title of the thread:

SCENARIO REFFING : your topic

...and we will work to include your work into the manual and give credit where credit is due.

I hear quite a few gripes on scenario reffing in general. I would suggest that we, the players and refs, can work to raise the bar by sharing our collective experience and knowledge, organizing it, and then linking to it from everywhere in the known universe.
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  #20  
Old 05-23-2008, 08:17 AM
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how bout a "what to do if...."

an example would be my not so detailed post on what i dealt with at a game and how i handled it. off the mcb forum:

tourney refs at a scenario game: theres gonna be problems. its two different worlds. even though the producer briefed them, they were still slacking and confused. my solution: dont address problems with individual refs. ask the problematic ref to radio his head ref or boss for assistance. this makes the problematic ref fear getting in trouble and do his job. explain to them that good refs do get awards for exemplary performance.

bad base refs: if your ref gives you missions late or just is not on top of the game, he may just be confused. i re-briefed a ref and then he was right on top of things. just give him a break down of whats up. i also will spend my own money to stock my cp with cold gatoraide and share it with my players AND the base ref. this makes him think you care about his well being.

bad calls: i see alot of refs that dont know **** about the scenario they are reffing. i.e. a satchel charge can blow a cp but a rocket cannot. i had a ref run into my cp and scream i was dead. as a general they would have got points for a cp kill and a general kill. i asked "what blew my cp?" he said a law and tried to get hard. i simply asked him to radio the producer to confirm. he was shot down on the spot and understood the rules afterwards. so again, rebriefing or going over thier head works. dont argue with them, just ask them to confirm with the producer.

stunts: before i pull a stunt like planting a demo or taking a cp or dealing with a prop, i will get a ref. if a ref dont see it go down, might as well have not happened. i will make sure the ref is making eye contact with me, explain my move and make sure he is listening to me BEFORE i attempt anything. that way, if there is any question as to the legality of what i am going to do, he can ask the producer. also, if your pulling airstrikes or remote stunts, make the ref physically go and tell the right folks. i pulled an airstrike that went bogus cause the opfor was monitoring the ref channel (illegally, see previous post) and fled the area when he called it in. they are getting paid to work for you, so they shouldnt have a problem taking a brief stroll.

refs working for the opfor: by giving away your position or any intel. not much you can do about a ref giving away your position when your running a mission at a certain location. they are supposed to be at the mission location when the card is handed out to observe and judge. i will ask, politely, if the ref can please back off about 100ft for us. if he does not, take the issue to the head ref. purposely giving away vital intel is a big no no. refs are not players and should keep thier mouths shut. if this occurs, get thier name and go straight to the producer.
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LinkBack to this Thread: http://www.pbjunkie.com/forums/paintball-safety-173/senario-reffing-manual-refs-refs-players-alike-24181.html
Posted By For Type Date
Issues w/ refs in scenario - Page 5 - mcarterbrown.com This thread Pingback 05-23-2008 07:15 AM
Scenario FAQs and Links - mcarterbrown.com This thread Refback 05-03-2008 06:39 PM
Scenario Rules, Roleplaying and Cheating - Page 3 - mcarterbrown.com This thread Refback 05-01-2008 04:13 PM


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