Quote:
Originally Posted by socoj2
Reffing an arti strike wouldnt be that bad. People cant easily wipe Chalk dust. and if they are in a building you see a ball come down on it just go clear them out.
Tennis ball artillery, because you can get used tennis balls for about a nickel each. vs Nerf rockets at $2 each..
NO way in hell im going to do inderict fire with 30 nerfs.. 30 Tennis balls that are retired on the other hand.. No problem.
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I can picture reffing artillery strikes at times being rather difficult. 90% of the time an artillery strike is used to take a large group that is congested in one area and when it is launched, multiple shells usually rain down in rapid succession. If only one reff is present, it would be rather difficult to make calls. There would be too much confusion going on. I could be mistaken on this but that is just a possibility that I thought of.
What would be awesome is if you could find a way to distribute paint or some other type of marking material. That way you can better judge a blast radius. Basically, if you have paint on you from the strike, you are out. Of course you would have to think of something that is soft and not to dangerous to carry the paint or other marking substance.
To me. The idea of some form of an artillery strike in a paintball game is really cool. Ever since I got into paintball I have been trying to think of ways that I could make this possible but at the same time, thought of how difficult it can be.
Here are some design ideas for some of you who want to give it a shot. I know if I was in a better location, I would. Some these travel a little too fast, so turning the psi a little lower may be a good idea lol. Then again you could use them for long range artillery

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Google Image Result for http://www.duke.edu/~jwc13/images/tennis3.jpg
http://www.wd6cmu.antennalaunchers.c...0_RT16_800.jpg
Google Image Result for http://www.advancedspuds.com/spudgunpose.jpg
www.americanaircannons.com/cannons.html
www.akbeng.com/.../csv19-launcher/
www.freerepublic.com/focus/news/831373/posts
www.xinventions.com/main/spud/other_pics.htm
www.xinventions.com/main/spud/pac6.htm
www.spudtech.com/content.asp?id=10