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| Scenario/Big Game Information and discussion related to the big game! |
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#1
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MOUT Game after action report!!!!
I just got off the phone with PBJunkie and he informed me that their side won the event rather convincingly. I don't have many details, but everyone feel free to chime in as you roll back home. The teams I recall Rich saying were on the winning side were SCRoadkill, Blackhearts, Splinter Cell, and some others that I am forgetting right now. Rich did mention that the play was outstanding as well as the reffing. Kudos to everyone who had the opportunity to participate in the first MOUT game since 9/11.
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#2
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Yes the game play was AWSOME. The weather SUCKED.
A fun game. Good to see old friends & make new ones. The Axis powers CRUSHED the allied force. |
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#3
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ya that was a good game. i just hated the weather and the walk to get more paint or get to my stuff. but i have to say after the got the transports going it was better then i was only pissed about the weather.I would like to be able to play this game again.
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#4
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fun game for the most part... i loved their insertion moments, from 3 floors up.
and CJ, next time i'll make sure we have an emergency exit.
__________________
Ross "Don't be afraid of the machines scenario players build... only fear what we would do if we didn't have paintball." ![]() List of NEEDED Things for a Scenario Game 1) Mask 2) Gun 3) Money 4) Goldbond 5) Man Wipes (wet/baby wipes, but with a manly sounding name... we need em to!) 6) Pepto-Bismol |
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#6
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sounds like the game was pretty good,just wish I could have made the trip.But I will be at the bastogne game june 11&12.
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#7
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Here's mine...
First some 2nd hand background on the event organizer (May or May not be correct): Apparently James is used to much smaller crowds and scenarios, this was the largest he's done to date. Also a few parts of the military (National Guard, and the Joint powers authority? for starters) was involved in this event which I'm sure caused some problems for James... Pros: M.O.U.T. site Game was fun after it started (See Below) Best Referees I've seen for a scenario this size. James had about 30 refs on site, and always seemed to be around the large battles. Refs were not afraid to run into firefights (Excellent Refs!!!!) B.Y.O.P. James was always on his forum answering questions soon after asked(Also SEE below) Seemed to be good communication between Refs, Generals, and Organizer I'm sure there's other pros , but I just can't think of them right now Con's: (And I'll try to give examples) B.Y.O.P. (Might have been better for all involved if it was a FPO event.) List rules and approved / disapproved things on a main page, not in a forum (Had some people unable to reach forum for various reasons and not everyone has a computer) Rules changing during play. (While on the attack, we were told a patch of woods was 'out of bounds' , not long after the same patch was allowed for the Allied team) CO2 tanks were late HPA setup was using only 2 tanks, not giving the filler enough volume to fill this large of a crowd. Also the HPA operator was trying to convince everyone that their gauges' were wrong and his was right to cover for short fills. Cameras (Can't find thread, but I believe they were approved in a AAAForum, and then at the player briefing, dis-approved)Although I saw many refs with them. Entire setup to the game. Me and my team were out the door by 5:30, at the base and parked not long after 6. waited for transport to the staging area, arrived and waited(7:00). And waited(8:00). And waited some more(8:30). (Heard that not everyone was there yet. If that's true, I think if I attend again, I'll sleep in a bit longer After that had a blast! Things I'd do diffrent: Ask for help, the paintball comunity is generally a very giving place. Many places may have sent equipment to help out. Need refs? I'm sure that many who were unable to play would have Voluntered, just be at a MOUT site. Once we finally cleared the Allies out of the 'internal medicine' building we placed troops in there as well as troops in the residental houses. This placed the allies into a sitiuation where all they could do was run into a crossfire. there should have been some buildings "blown up" at that point. As for the 'safe passage' most of the allies were shot after some of their own began firing on german positions. PROPS to the Allied commander who started sending troops behind the lines in the sewer at this point. I don't think there was any dis-advantage from their start, as both sides had buildings that could open up fire on the insertions. The dis-advantage came after we pushed the allies back to their start. Cover the CP on all sides, or designate a building as a CP. and make one room 'safe' Use this experiance as a stepping stone, learn from it, you can only go up. and above all else don't bring in any rain dammit!
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"Government is not a solution to our problem[s], government is the problem." -- Ronald Reagan |
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#8
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brian, wasn't that you who went throught that window with me in the start of the final battle? that was fun, those guys between the pub and vet, had no idea we had a nice open shot on the 2nd floor. lol
__________________
Ross "Don't be afraid of the machines scenario players build... only fear what we would do if we didn't have paintball." ![]() List of NEEDED Things for a Scenario Game 1) Mask 2) Gun 3) Money 4) Goldbond 5) Man Wipes (wet/baby wipes, but with a manly sounding name... we need em to!) 6) Pepto-Bismol |
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#9
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Quote:
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"Government is not a solution to our problem[s], government is the problem." -- Ronald Reagan |
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