PBjunkie.com
Your Site Here - Your Site Here - Your Site Here - Your Site Here
Go Back   PBjunkie.com > Parking Lot > Scenario/Big Game

Scenario/Big Game Information and discussion related to the big game!

Reply
 
LinkBack Thread Tools Display Modes
  #1  
Old 09-01-2006, 11:43 AM
Junkie's Avatar
Member PortlyBoys Journal
 
Join Date: Jun 2004
Location: Charleston, SC
Posts: 73,672
Blog Entries: 10
Send a message via AIM to Junkie Send a message via MSN to Junkie Send a message via Yahoo to Junkie
*RULES* D.E.A. vs. The Cartel

Attached are the rules / for the D.E.A. vs. The Cartel MOUT scenario!
Attached Files
File Type: doc rulesforscenariogame.doc (64.0 KB, 16 views)
__________________
Reply With Quote
  #2  
Old 09-01-2006, 11:45 AM
Junkie's Avatar
Member PortlyBoys Journal
 
Join Date: Jun 2004
Location: Charleston, SC
Posts: 73,672
Blog Entries: 10
Send a message via AIM to Junkie Send a message via MSN to Junkie Send a message via Yahoo to Junkie
Check it out:

Blue Team: The D.E.A.
Commander Scott “DEATH” Bolden (general)
Agent (soldier)

Yeah man!
__________________
Reply With Quote
  #3  
Old 09-01-2006, 01:29 PM
D.B. Daddy's Avatar
Editor- Portly Boys Journ
 
Join Date: Jul 2005
Location: Nashville
Posts: 2,387
Blog Entries: 3
Send a message via Yahoo to D.B. Daddy
Some of the Missions

rewards: All factions will recieve an automatic credit of $100 per hour for occupying their zone, If the zone is lost, the occupying faction will recieve that credit in addition to their zone credit.

1.rescue maggie obrian, IM, DEA =$500
2.capture david miller, IM, DEA =$500
3.deliver "the goods", C =$500
4.art heist, IM, C =$100 per piece
5.retreive illegal products, DEA =$100 per item
6.jewel heist, IM, C =$100 per item
7.drug raid, DEA =$100 per agent invovled
8.recover stolen property, DEA =$100 per item
9.recover captured drugs, C =$200
10.rescue david miller, C, IM =$500 + character bonus
11.complete recon sweep, DEA =$500 + access to sewers
12.rob the bank, IM, C = based on current balance
13.protect the bank, DEA =$100 per hour until 1st robbery is committed
14.complete undercover mission, DEA =$100
15.Destroy any factions headquarters =$500+no respawns for that team for 1 hour
__________________
Reply With Quote
  #4  
Old 09-01-2006, 04:16 PM
Volcano's Avatar
Death before Dishonor
 
Join Date: May 2006
Location: Huntsville, AL
Posts: 619
No "auto-response"

Okay I read the rules and it says no auto-response.
This can't mean Tippmann response triggers, or does it?
these are one pulll one shot, it's just gas assist...not ramped or automatic in any way. you actually ARE pulling once for each shot.
Let me know boss man!!

I guess I could play with a LAW and a pistol.
The rules hint at "penalties for additional tanks", so what are the stipulations to put a LAW into play????
Reply With Quote
  #5  
Old 09-01-2006, 04:30 PM
D.B. Daddy's Avatar
Editor- Portly Boys Journ
 
Join Date: Jul 2005
Location: Nashville
Posts: 2,387
Blog Entries: 3
Send a message via Yahoo to D.B. Daddy
Quote:
Originally Posted by Volcano
Okay I read the rules and it says no auto-response.
This can't mean Tippmann response triggers, or does it?
these are one pulll one shot, it's just gas assist...not ramped or automatic in any way. you actually ARE pulling once for each shot.
Let me know boss man!!

I guess I could play with a LAW and a pistol.
The rules hint at "penalties for additional tanks", so what are the stipulations to put a LAW into play????
Your good, no penalties for extra tanks just extra fee. I think it was $10 last game, but I wouldn't swear to it. You marker is fine.
__________________
Reply With Quote
  #6  
Old 09-01-2006, 04:32 PM
USArmyManOfWar's Avatar
AssasinNation Tank Cmdr
 
Join Date: Nov 2005
Location: Madison, MS
Posts: 7,096
Send a message via ICQ to USArmyManOfWar Send a message via MSN to USArmyManOfWar
No Response Triggers or Egrips. If you have a response trigger, you need to turn it off. If Egrip, set to one shot per pull of trigger.
The problem fighting in a city, you will sometimes be shooting at each other from a few feet away and don't want to overshoot at this close distance.
__________________
Reply With Quote
  #7  
Old 09-01-2006, 04:32 PM
Volcano's Avatar
Death before Dishonor
 
Join Date: May 2006
Location: Huntsville, AL
Posts: 619
Quote:
Originally Posted by Death By Daddy
Your good, no penalties for extra tanks just extra fee. I think it was $10 last game, but I wouldn't swear to it. You marker is fine.
{Deep loud exhale}

and just one LAW ...tanks=evil, much less extra ones
Reply With Quote
  #8  
Old 09-01-2006, 04:36 PM
Volcano's Avatar
Death before Dishonor
 
Join Date: May 2006
Location: Huntsville, AL
Posts: 619
Quote:
Originally Posted by USArmyManOfWar
No Response Triggers or Egrips. If you have a response trigger, you need to turn it off. If Egrip, set to one shot per pull of trigger.
The problem fighting in a city, you will sometimes be shooting at each other from a few feet away and don't want to overshoot at this close distance.
sorry but what are you talking about...???
A Tippman Response trigger IS one pull per shot
in fact it is very difficult to master to get more than two or three shots in a row (at best) due to the pressure being controlled by your finger, not electronics.

Are you talking about ELECTRONIC auto-response???
e-Grips I agree with, but Tippy R/Ts are hard plumbed...no ON/OFF possible
Reply With Quote
  #9  
Old 09-01-2006, 04:38 PM
D.B. Daddy's Avatar
Editor- Portly Boys Journ
 
Join Date: Jul 2005
Location: Nashville
Posts: 2,387
Blog Entries: 3
Send a message via Yahoo to D.B. Daddy
Don't make me seperate you two.
__________________
Reply With Quote
  #10  
Old 09-01-2006, 04:47 PM
Volcano's Avatar
Death before Dishonor
 
Join Date: May 2006
Location: Huntsville, AL
Posts: 619
Lightbulb Waaaaaa

Quote:
Originally Posted by Death By Daddy
Don't make me seperate you two.
Okay, I'm sorry

Just trying to claify for anyone else that may be reading (and perhaps not posting) what the differences are between electronic and pneumatic


THIS IS NOT DIRECTED AT ANYONE
I just like to make informed decisions...and avoid disappointment, I have my sons to think of and their expectations, too.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On
Forum Jump


All times are GMT -4. The time now is 03:36 AM.

   

Powered by vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0