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Old 04-15-2007, 12:24 AM
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"simulation" style paintball?

i found this on spec ops forum so i decided to post it here what do you guys think about this.....





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I was thinking about this today, and I figured I'd test the waters here and see what you guys thought of this.

Way back in the day I read about a "Vietnam simulation" that was run in Oregon by a guy named "Sgt." Shano. It was run for a group of high-school students learning about the Vietnam war, and it put them into the literal boots of the US soldiers on the ground at Vietnam. They did patrols for 2 days and lived as the soldiers lived on the front line. The writeup was from the perspective of one of the participants, and was pretty gritty. As far as I know, they didn't do it again. Or if they did, it wasn't written about.

But I figured I'd ask here. Would there be interest in a "simulation" style game, as immersive as it could be given that it's paintball. It would work something like this.

You arrive at the field, and you're issued your gear. You do get time to become familiar with it. Issued equipment is a steel "pot" helmet (the 5 pound monsters), your unit uniform (OD greens), your paintgun (a milsim blowback made to look like an M-16, with a 25 ball feed and not a hopper) and 20 "magazines" holding 25 balls a piece, 4 grenades, two smoke grenades, a canteen (metal), MRE's, a backpack and jungle boots.

You get placed in a squad, and the squad receives a field radio backpack, and one person gets a high ROF "SMG", but everyone in the squad has to share the load for the paint for it. The squad also has a dedicated "Medic".

You are given a 48 hour mission, and your squad goes out to fill that mission. But here's the kicker. If you get hit, you're out of the fight. A "gun hit" disables the gun, and you either must discard it or hold onto it with the hopes of getting it repaired later. A hit to the helmet and you're "saved" by your armor but down for 2-5 minutes to simulate getting your bell rung. A hit to the face or chest, and you're DEAD. A hit to the arm or leg or belly and you're down. All you can do is scream for the medic, and hope that the enemy doesn't pop you in the head while you're doing it. The "medic" player can not heal you outright, but he can stabilize you for possible transport back to base. This takes him kneeling next to you for 5 minutes and staying unhit. If you have a leg or arm hit, you can stay "in the fight" but you may not use that limb. If he doesn't get to you within 10 minutes or he get shot himself, you bleed to death on the field.

If you die, you have to stay where you fell unless your buddies pull you out. You can't just get up and leave, you have to remain there until a referee gives you an "all clear". "Live" players can loot you for ammo, guns, maps, and in fact anything but your goggles and your clothing. There is no reinsertion for dead players. You sit in the parking lot and your weekend is over. Your buddies in the unit don't see you until they're "dead" or the weekend is over. If you make it back to base, you can be healed but you have to wait for your unit to be in a place you can rejoin them. (this is the only part that isn't 100% simulation, but it would be an incentive to heal a wounded player rather than leave him behind)

What I'm getting at is a military simulation, not a scenario game. The idea is to give "civvies" a realistic view into what life is like in the front lines.

So, what do you say? Would something like that appeal to you?

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Old 04-15-2007, 04:47 AM
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While being "dead" does add realism, it would suck for someone to get popped in the first 5 minutes and have to sit out for the rest of the time.

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Old 04-15-2007, 06:53 AM
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i would think there is a small segment of scenario ballers that may go for this level of realism.

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Old 04-15-2007, 07:58 AM
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When I got out of the military, I moved to havelock nc. I ran the Marine Base paintball field there. One of my side jobs was running training exercises for military personnel using paintball equipment. At that time, the usmc felt that tippman prolite was the most accurate display of the feel and fit of an m16. What they used was every other trooper had a real 16 shooting blanks with the barrelblocker attached. So this also gave the feel of actual weapons being fired at you. They felt if you get hit you are out of the fight one way or another so gun hit or otherwise the fight is over for you. Yes there are many stories of a trooper fighting on long after his injuries but 90% dont keep moving even though the injury is not life threatening.

Most of these individual exercises did not last for more than a few hours. The bulk of it being neither foe engaging the other

The whole event would last about 20 hours.

Marines would arrive, go out and set up a firebase, kit up prepare defensive positions, send out patrols, and prepare the firebase for whatever it's purpose might be(ie communications array, forward radar, observation post, medstation etc....)Most the training was doing the previous.

An opforce would be made up of senior personnel and personnel who had been involved in actual engagements whenever possible.

The opforce would engage minor raids to test the perimeter and would attempt to ambush patrols.

They use smoke grenades as real grenades, and they allowed one full 200 rd hopper as ammo, seeing that it is easier to reload an assault rifle than a paintball gun, the time difference being insignificant. But after every 20 shots they had to call out reloading and pause for a moment/take cover.

And well that is how the marines would go about the event. There are many many more details, which if ya want more info I may be able to give more info
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Old 04-15-2007, 09:15 AM
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This would be the bomb of a senario / simulation format. The more realistic the better. I do agree that for someone to get hit right out of the gate would suck, but I think hit players could be reinserted as replacements depending on the script for the simulation. Regardless I would like this format.

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Old 04-15-2007, 12:13 PM
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yea i thought like if you get shot within the first few hours than you can get reinserted but it would be a cool thing to do and play.

but you would probably be playing on some big land if someone did that.

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