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Viper Invitational Paintball 2008
With plenty of notice, and more affordable pricing due to lower overhead, this event will go on as planned.
* Commanders will be in charge of inviting their 150 players. We will not be involved in this process.
* Teams will be held accountable for their own behavior. If the refs find a team cheating or running their mouths, the team captain will get one warning. If there are further complaints from the judging staff they will ALL be asked to leave. Everyone will sign a statement agreeing to do so in a quiet and civilized manner if asked.
* As this event will be populated with the "crème de la crème" of scenario paintball, all players are expected to play until the scheduled stand down. This will be voted on and decided prior to the event. There may well be 24 hours of actual game time. If so this will be a first in scenario paintball. If this is the case you will likely be playing is shifts during the night.
* Your player package will be a dossier-style manila envelope with your badge (include a passport-style photo with your registration and get a personalized photo-ID event badge with your name on it), an event map on waterproof paper, and other pertinent game info in it.
What you'll get:
* A custom, personalized event ID badge (with photo if you send us a passport-style photo. Gag pics will NOT be accepted/used)
* A mission-briefing styled dossier (not your basic player pack) including important game info and a waterproof map
* An event t-shirt. The back will feature the event logo and info. The front will state the obvious; "Don't hate me because I'm GOOD!"
* Confirmation that you are considered amongst the best players in the country.
What makes this event different:
* The missions will be much more complex. Rather than a simple mission every 15 minutes, there will be complex missions requiring multiple objectives, multiple types of specialists, and more complex goals. You may be required to take a communications expert and a computer hacker, go to a specified location and meet a non-player character who will tell you about the whereabouts of a satellite uplink. You may then have to go and acquire the uplink and take it to another area where the hacker will hook it up and access the system, and then the communications expert will link into the satellite and upload data.
* The level of competition will be higher, as these are the best players in the country according to the two commanders and their adjuncts. Unlike games where you are asked to “back off and play nice” and, sometimes, you feel obligated to, at this game you are expected to play as well, and hard, as you can. This does not mean that you can play like an ***, but it does mean you can play hardball with a smile on your face and a good attitude.
* The level of sportsmanship will be higher. There will be a no-tolerance approach to this. The best of the best shouldn’t need babysitting by the refs. Reports of bad behavior from the refs will result in the captain being pulled off the field and given one warning. Further reports will result in their being asked to leave. All players/teams will agree to this before the event.
* The game will have more effects and opportunities. As there will be no inexperienced players, or those unable to embrace unfamiliar concepts, we will be able to provide players with many opportunities that would be nearly impossible in a normal scenario event due to the fact that it needs to be easy to comprehend by beginning players.
* The game will feature a very-involved storyline. With hourly revelations and dozens of non-player characters (“extras”) the story, and its development, will play a big part in where the story goes, and what happens next. We hope, in this way, to have an unprecedented level of involvement and interest by all players in what is currently going on with the story. However, this is still a Viper Paintball production, which means that mission points are what will win the game. However, what happens in the story may make it easier/harder for you to score them.
The event will take place at Sherwood Forest Adventure Games in La Porte, Indiana. The field is most well-known for it's rolling hills, huge trees, and massive, three-story castle.
The date for this groundbreaking event will be May 24th & 25th, 2008.
Your commanders:
A man who is head-and-shoulders above most (partially because he’s about seven feet tall), he leads one of the largest and most respected teams in the Midwestern United States. A team that specializes in “special weapons” and “command and control.” Although he’s only been playing for about five years, he has learned from many of the best, and is always striving to improve his skills and his team’s effectiveness.
I am proud to announce that Cody “Hawk” Lawton of 1st Mercenary Group (1MG) is still with us as the first commander we recruited for this epic event!
His counterpart hails from the Northeast, and is well-known in the region, as is the team he co-captains. He has played over fifty scenarios and commanded four times, all of which he was victorious. This experience, combined with his skills as part of the command staff at many other events, and his ability to organize and motivate his troops, will make him a formidable opponent. I feel that we are fortunate to have such a good head-to-head match-up in both tactical skill and ability to motivate.
Christopher "The Professor" Westfahl of Ambush Alpha will be commanding his own army of 150 handpicked hard-chargers!
Both commanders will be contacting teams and players in their regions during the next few weeks, as well as players in other areas of the country. Both are limited to 150 players.
Once you are confirmed by your commander you will be added to his list. This complete list of 150 players will be submitted to our offices on or before January 1st, 2008. At that time we will review and approve the list and send out instructions (via email) to each player as to how to register for the event.
Prepayment of admission fees will be mandatory, and will be due by January 15th. Therefore, when you accept your invitation you need to put aside those funds ASAP. These are also non-transferable and non-refundable, so be sure you know that you will be able to attend. You may prepay for paint and air if you wish, but this is not necessary.
Pricing:
Registration - $60
Paint - $65 per 2000 rounds
All event HPA (No CO2 available) - $15
We look forward to producing another event that will serve to further raise the bar for scenario players looking for a hard-fought game and serious challenges. Along with our “Captains’ Retreat” and “Viper Combat Challenge” we hope that 2008 will bring new, exciting opportunities for scenario commanders, captains, and players who want to push the envelope and explore new ground.
Last edited by Grendel; 11-05-2007 at 06:07 PM.
Reason: Added the a to the month "May" ;)
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