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| The Scenario BrotherHood SPB Discussion forum |
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#1
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Quality Reffing - oh my!
Greetings my brothers!
I'm sure we have all experienced the good, bad and ugly sides of reffing at they big games - and I'm not here to gripe. I'm here to make a suggestion. Quality Reffing begins with education and is followed by experience. Many of the oldschool mentoring programs seemed to have faded out as the old woodsball tournament players have retired - so maybe for the good of the sport, we can capture some of that experience on paper before it fades into history. I'm working on a section on pbjunkie in the paintball talk / paintball safety section on the Scenario Reffing Manual. Paintball Safety - PBjunkie.com If you veteran players and refs alike can help contribute and volunteer to write a few sections, I feel the scenario ball in general will benefit. It could become kind of a virtual mentoring program.. As we get it completed, perhaps the Scenario Brotherhood would like to have final edits (and peer review) and endorse the manual / program to let the refs and producers alike know what we, the players, expect of the refs. In the end, the quality of scenario reffing should rise, and over all safety increase : and that is a WIN WIN situation. ************************************************** ** Items in the manual so far include : First: rules are going to change from place to place - producer to producer - so this guide should be prefaced "unless otherwise directed"... ************ TABLE OF CONTENTS ************* [THUMPER] Scenario games : What are they, and how are they different from big games, mass games [GRENDEL] Referee : Definition, Types & Associated Responsibilites : [THUMPER] Customers : Who are the customers and how should they be treated? : [THUMPER] Field Preparations : what items should be addressed on the playing field that the refs may want to tend to in the weeks leading up to an event. (theme prep, ground hornets, bees, wasps, snakes, nails, boundaries, objectives, bases, doglegs, chronies, floors, dead trees, briars, garbage, trash containers, stump holes, fire extinguishers, burn barrels, open fires, fire wood, camping, parking, first aid kits, first responders, on-field transport, medical emergency plan, radios, flash lights, cylume sticks, hole punches, water coolers, atv's, air horns, bull horns, stage, signs, chrony calibrations, communications plan) Medical Emergency Plan : examples, nearby hospitals, known first responders, fastest routes, atvs, doctors/players, emt players, first aid kits, legal requirements. Reffing Plan : examples, rotations, player-refs, etc, water and food, lights. Zone reffing : examples, when appropriate, rotating refs, etc. : Mission refs, base refs and roaming refs, when appropriate, rotating refs, etc : [STEERS] 1 week before the game : [STEERS] 1 day before the game : [SCPaintballer01] 1 hour before the game : [SCPaintballer01]15 minutes before the game : Game On : [Mr. GQ] Spawns - Reinsertions - Medics : [Mr. GQ] Paint Checks - the right way (drive bys to full standing neutral body checks) [Mr. GQ] Bunkering and Drive bys : the novice vs ubergat, novice lock-up, the planned mutual. [gfgjester] Overshooting : how to handle, safety, when play becomes assault Boundaries : how to handle accidents and intentional stuff. common confusions. Bases : under attack -- base sacks -- with base spawns -- the Ref lead neutral group insertion. [gfgjester] Friends and Teammates : my friends who are playing -- how to handle Spies : how to deal with them Clever Players : and how to deal with them Grey Areas - oh my : when is grey grey, and when grey becomes black. Grendel on "intentions" Head Reffing 101 - The Safety Briefing : printed rules, getting players to attend, stragglers, noise, bull horns. Base Reffing 101 (chrono, spawns, novice guidance, heat signs, sacks, issuing missions, TIME!!!!, clean, exact Game starts, handy items to have handy) Mission Reffing 101 (TIME, pushy players, clever players, spies on mission) The Roaming Ref 101 (Paintchecks, heat, when things go to far, escallation, de-escallating, time-out and do-overs, chroney copping) Scoring Missions : - when, how and what... and when exactly does a mission start...! Radios : - do's and dont's [General_Otto] Laws, Tanks, Satchel Charges and Grenades : Artillery, Air Strikes, Nukes and Bio Weapons : Helicopters & Recon Planes : Night play : Heat & Adrenaline : problems on the horizon -- Mouthy players : how to handle Drunk and/or Wasted Players : : what to look for, and how to handle Fights : stop before it starts, lighten up, sportsmanship, allied next event, escallation, cops. 101 Common Cheats : what to look for, and how to handle Common Confusing Areas : and how to handle --------------
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![]() Last edited by thumper; 01-21-2008 at 01:50 PM. |
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#2
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Friends and Teammates : my friends who are playing -- how to handle
Overshooting : how to handle, safety, when play becomes assault I'd like a shot at these two, John... |
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#3
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Hey thump, I'll take paintchecks, bunkering and medics
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#4
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thanks guys -- I started a thread for each topic in the paintball safety area of this site for your drafts -- and thanks again.
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#5
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I opened a thread on biassed homefield reffing -- should be some good discussion to help with your topic. As I examine my own experiences, this is a much larger problem that I had previously throught about...
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