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| Super 64 Big game discussion on Super 64 - The Battle Continues - Oct 15 - 16, 2005 |
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#11
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helo operations..
Ive made up some "aircraft fuel cards" for the rangers, with each card being worth 30 minutes of flight time.
A fuel card must be surrendered to base ref to fly chopper, and chopper must be flown back to base w/in 30 minutes. They general will have discression when to use these cards, and they will be limited.
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#12
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TT Helicopter Operations Guide
http://www.triggertyme.com/paintball...operations.htm
please pardon the spelling feedback & questions requested here.
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#13
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Helo's At Night
I think You Could Fly At Night If YOU KEEP A Light On It. That Might Be Kinda Cool.
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#14
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man those helicopters are going to be in for a much bigger fight than they were last time. there will be a lot more mogs attacking the choppers for one thing. Im not sure i would want to fly in one of those in the day time, but at night the logistics of it would be much harder to keep.
Drew
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#15
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the logistics would be hard as mess to do, but it would be awesome. Are we expecting anytype of special lights for the nighttime missions?
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