So we want this to be fair, fun interesting and close.
In the mid to late 90's Wayne would move Blitzkrieg back and forth to help tighten up the score.
Ben doesnt do much, but the local refs can adjust where the gold bars and ammo bags are dropped - sort of.
Recently I saw ben add an insertion point 100' from a base for sunday to help tighten things up.
me? - In keeping with the story line - the high tech, mobile units of the US vs the rag tag, semi organized Mogs I can give the US more "tools" but fewer players. Im also planning on mobile insertion points (spawn points) that I can use to help tune the fighting to help one team or the other. The players will benefit by having storter distanced to walk to reinsert, and keep play much more active. So yes, by default we will be using the 5 man min insertion rule, but expect this to change

-- I will explain all of this at the briefing.
In future games, we may allow the generals to "construct" their own MASH unit on the field at preapproved locations. Just an Idea.. but you may see this concept at 64 being tested.
Im not opposed to flip flopping a team or (a few players) to balance numbers if needed, but this is a last resort.