![]() |
|
||
| Your Site Here - Your Site Here - Your Site Here - Your Site Here |
|
#31
|
||||
|
||||
|
Quote:
On the notion of shooting the gun. If we are talking about a "Troop carrier" I can see if a rider gets shot he should be out. On the tanks Rockets or satchels only. |
|
#33
|
||||
|
||||
|
I think there should be an additional punch location on cards to show a player attended the player's safety meeting prior to the start of the game. Attendance at the briefing should hold the same importance at chronoing a gun. before play.
__________________
![]() The Wart Master! I'm Bobio and I approved this message. http://www.blackhearts.net http://smartcorps.smartparts.com |
|
#34
|
||||
|
||||
|
I know I am a late bloomer for this post and that I have had no experiance with tanks in my paintball career, but to me, if the person in the tank is exposed enough to be hit by a marker then they should considered killed (depending on where the were hit). Now I am not saying that the tank the person was in is destroyed, just the person dumb enough to risk being exposed by shooting from an open turrert or driving with no protection around them.
The reason why I say this is, if you are trying to simulate what would really happen to a tank, you will need to allow all exposed players to be killed by marker shots. If they dont want that to happen, then they should build their tanks so that it is impossible to hit a player with a marke. Forcing a demo team to take the tank out. From what I can gather. The main problem about the player inside the tank getting shot is a player maning an open turret, a fixed marker inside the tank, and a player that decides to pop out with their personal marker. From that I say this. If you open yourself up to be shot then you are going to get hit and be called out. Dont want that to happen. Then find a way to build your tank so that paintballs cant get through and hit you. That is just my two cents worth.
__________________
Strength in numbers only means more for me to kill. |
|
#35
|
||||
|
||||
|
This will be in place soon. I have requested it for our game this month but Ben had already made the cards. We will however be punching cards anyway to acknowledge the safety briefing.
__________________
|
|
#36
|
||||
|
||||
|
good call Brain....
__________________
"SONS OF THUNDER" PAINTBALL TEAM Thirsty For Paintball??? Come Down To The River Saluda River Paintball
|
|
#37
|
||||
|
||||
|
Quote:
a) blowing up b) catching fire c) breaking down on the way d) breaking down on the field e) breaking down on the way back. Always tough for my big tank this field was made for the bug.
__________________
Interglacials are short and then we enter the nasty brutishness of the glacial periods. http://www.blackhearts.net http://smartcorps.smartparts.com http://www.nexosports.com Last edited by MrWizard; 11-05-2007 at 08:53 PM. Reason: obivious paintball nuances |
|
#38
|
||||
|
||||
|
Quote:
Good job Brain.
__________________
![]() The Wart Master! I'm Bobio and I approved this message. http://www.blackhearts.net http://smartcorps.smartparts.com |
|
#39
|
||||
|
||||
|
awesome. this should clean up the gameplay and flow quite a bit.
__________________
RED FTW SUCKAS... ![]() 1UP Baller fo sho'
|
|
#40
|
||||
|
||||
|
At the very least it will eliminate the "I didn't know that" defense.
__________________
Michael Curtis Ref of the Old Code NAPRA #256 And on the pedestal these words appear: "My name is Ozymandias, king of kings: Look on my works, ye mighty, and despair!" Nothing beside remains: round the decay Of that colossal wreck, boundless and bare, The lone and level sands stretch far away. ![]() |
![]() |
| Thread Tools | |
| Display Modes | |
|
|