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TriggerTyme Paintball TriggerTyme Paintball - Columbia, SC

 
 
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  #11  
Old 09-12-2006, 12:34 PM
SaharaJunkee's Avatar
Master Sgt Splatmaster
 
Join Date: Mar 2006
Location: Aiken, SC
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I can't believe this frikken topic is still ongoing... unbelievable..
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  #12  
Old 09-12-2006, 02:13 PM
drewcif's Avatar
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Join Date: Mar 2005
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Quote:
Originally Posted by Chappy
well after playing at PBC this last weekend i no where need ramp or saw the need for ramp, ramp is a way to over shoot someone easier. If you all want ramp fine but me i will go play at pbc this weekend.
have fun
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  #13  
Old 09-12-2006, 04:21 PM
thumper's Avatar
Archidioikętęs? - oh dear
 
Join Date: Oct 2004
Location: SC
Posts: 4,421
Im seriously looking forward to getting some TriggerTyme. Should be good and hairy.

Chappy: have fun. no problem'o here. Good running w/ you last weekend. You are hell w/ that mag when the peanuts hit the fan.

btw: For the serious scenario ballers, enemy rate of fire is of little concern.
Its the novices that can find themselves in harm's way. As a parent, I know I wont allow John-John to play or ref this one, and he has 6 or 7 scenarios under his belt. Im also pretty cautious about where I let him play based on my assessment of the players, refs and rules. This one is just a bit out of his league.

PBC used this rule last weekend related to ramping:
"No ramping. semi only. RT triggers on Tippmans and Mags are ok. Anymore than 3 breaks on an opponent gets your card punched. two card punchs get you ejected." I saw several refs testing the ramp modes during the game during play. And there were very few problems, but there were a few instances of overshooting. They aslo had around 12 refs in zoned coverage, at least doubling up in the hot zones.

Sean got ripped by 3-4 egos as he slid into a hut in the closing second of the game. 8+ breaks....there were a lot of balls in the air, and he knew his efforts were insane and he was awarded the purple heart for temporary insanity. Good try - I wish I had seen it.

Robert got nailed by a novice with a rental 98 who was blindfiring over a wall. 6+ breaks at 5-6ft. I witnessed this first hand.

In the same battle robert was in, some guy in the tower puts his marker to the top of steers head and calls for a surrender., and then pulls the trigger. It was only one shot, but well in the grey zone of safety. I was 5 feet behind steers when this happened. (The same guy got me shortly there after.)

None of these guys complained. (well Steers did a little) Its just part of the game. But these guy are also pro's.
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Last edited by thumper; 09-12-2006 at 04:41 PM.
  #14  
Old 09-12-2006, 05:17 PM
CarnageCAB's Avatar
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Join Date: Mar 2006
Posts: 608
none of those stories gave an excuse for there not to be ramping

one was a tippman which was BLIND FIRE which is why he got overshot
the other was from what you said five or six egos shooting at the guy
with that many egos shooting at him he is lucky he didnt get shot three times that amount that is only one shot per person maybe two for one of the guys

also the thing wit steers has nothin to do with it
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  #15  
Old 09-12-2006, 05:41 PM
Deebo's Avatar
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Join Date: Jun 2006
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Quote:
Originally Posted by CarnageCAB
none of those stories gave an excuse for there not to be ramping
Well of course not, he was speaking about a Scenario in which ramping wasn't allowed. Thus, none of those instances were ramping problems...

I want it to be the weekend now!!!
  #16  
Old 09-12-2006, 06:32 PM
HomE SkiLLeT's Avatar
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Location: Lugoff, SC
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Can't we all just get along?

<3 paintball
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  #17  
Old 09-12-2006, 07:47 PM
PaintedWarrior's Avatar
TriggerTyme Manager
 
Join Date: Jan 2005
Location: West Columbia SC
Posts: 400
What is really the key is the 15bps limit.
Really the no full auto rule is bunk in an overall sense. This is because no one wants to wast that much paint using it and it takes the fun out of things by not having to walk the trigger. No one ever really goes full auto.
I just wanted to tone down any group that thought they might use it, for whatever reason, in a flag ambush. That's all.
If I see someone not walking the trigger and there is a constant flow of paint. Or if someone is running and there are no st-udders in rof, well you get my drift.
Also I would like to point out that we need to find some balance in the force here. The pro to ramp play is that it makes paint sell for less and the pro to pump is that it's friendly to newbies and doesn't scare them away from the sport.
Treat the new faces with respect and maybe they'll come back for more. This scenario might pull in some due to it's subject matter.
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Last edited by PaintedWarrior; 09-12-2006 at 07:49 PM.
  #18  
Old 09-12-2006, 07:51 PM
HomE SkiLLeT's Avatar
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Quote:
Originally Posted by PaintedWarrior
Treat the new faces with respect and maybe they'll come back for more. This scenario might pull in some due to it's subject matter.
I'm pretty sure that most people out there who will be shooting fast (At least the ones that I know) will take it easy on noobs and not shoot at them so much.
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  #19  
Old 09-12-2006, 08:15 PM
thumper's Avatar
Archidioikętęs? - oh dear
 
Join Date: Oct 2004
Location: SC
Posts: 4,421
Quote:
Originally Posted by Deebo
Well of course not, he was speaking about a Scenario in which ramping wasn't allowed. Thus, none of those instances were ramping problems...
As for my opinion about the appropriate ROF level, I would keep my opinion at semi only. no modes for the sake of safety. This puts the operator in more control of his rate of fire, and each shot fired is on purpose.

The examples in PBC were just typical scenario ball - even where the no modes rule was enforced. With less restrictive rules... well you get the point.
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  #20  
Old 09-12-2006, 08:21 PM
p8ntballweird's Avatar
Cpt. Candy-Ass
 
Join Date: Mar 2006
Posts: 301
do you think nationally organized events would be held, with ramping allowed, and pretty much no semi at all, if they were dangerous? No. Has there ever been any problems at these events with safety? No.

These leagues do however ban full auto, and bouncing guns,because these modes/settings ARE dangerous. (we've tried telling you this before).
just give up, ramping is not dangerous.
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