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| TriggerTyme Paintball TriggerTyme Paintball - Columbia, SC |
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#11
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#12
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I was in a bright green shirt. There were only three of us in bright greens this time, i had the black beanie, grey profilers, and blue/black pm6
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SC Pirates |
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#13
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I remember the day when we all had pumps (that's all there was, unless you had an SMG-60). I hate to be overshot and overshooting, no matter what the rules are (even though it will happen). I accidently overshot a guy at the last MOUT site during the final battle, we were all in the same building, room to room fighting. I really felt bad, especially since the paintballs were like marbles. (I've got a bottle of Crown on hold for him).
I don't see the need of ramping, especially since most guns have electronic double triggers that can fire 15pbs + without ramping. |
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#14
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ok now for my awaited opinion lol i am in favor of simi. ramping is stupid. i know im gonna get yelled at for saying that but i feel that if you have to be electronically aided to achive 15+ bps to hit a guy behind tree you suck. it doesnt take a million paintballs to hit someone. i have and R/T A-5 but its R/T is capped at about 6 bps since it doesnt work correctly but i mainly use simi while trying to hit a person i use the R/T to lay cover and supress people. ramping is unsafe in the woods, bc the experince in scenarios ranges from first-time-ive-ever-played-paintball kids to your early 80's Vets, who played with sling shots. so its not safe and not a good ambassador to the sport of scenario ball. so in my opinion ramping is stupid, and if used to shoot a single person behind a tree, just to light him up or bc you cant aim, its for people who need to further develop their skills in paintball. no offense intended in this reply but im sick of all the complaining about overshooting and paint slinging. if you dont like ramping scenarios contact the producer and if it doesnt change either suck it up or dont play.
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#15
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Don't get me wrong here. I've butted heads on hear before and not ment it to be offencive trying to put my own thought to some threads. How many here are members of the Brotherhood?
We are out here to play with honor and integrity........... lets face it ramping is here its not going away. P8ntballweired said he would play with honor ( for a better word for it in another thread ) I have to hope and believe that he did. He asked everyones opinion on the matter. I for one really didn't care he had only the one marker and was honest about the matter... That is all I have to say on that matter. So P8ntballweired, I hope you stayed true to your word..... in the end ramping was allowed I understand. SORRY I could not make this event. If a 15bps cap is what it takes so be it. My prefered markers are all Airgun Designs I have every mag but an E-mag and with the exception of my sydarm I can pop off 15+ on any given day with them all being semi. Yes, I'm slowing down a bit but when the adrenaline is pumping my finger is pulling...I'm not counting thats for sure.. Sometimes you don't here the other person say HIT until the third time and the marker is now in the air...or he's mad for getting overshot and just starts shooting more...tempers flare it happens all the time. All I can say is if your hit get that marker over your head first, worry about your barrel condom second the sooner they know your hit the faster the paint stops flying. Once the trigger is pulled no matter what your shooting once its out of the barrel its going down range. Your so right when you say they don't just fall out of the air. But, if one BALL gets you and your opponent is skilled or they just plain have the drop on you. Drop to the deck or keep moving getting that marker up and yelling hit. Thier are MORE balls coming down the pipe headed your way. I've appoligized in the past for overshooting and had others come up to me and appoligize to me. I've been their and done that it happens. I for one try to live up to the CODE of the BROTHERHOOD... overshooting is still going to happen we have to be responsible for the markers we use out their. If your stuck behind a tree I'm not going to be doing 15+. I'm going to be shooting the tree enough to keep your head down until I get a better angle on you while I flank your sorry A$$ Thats, that in a nut shell, I appoligize for being so long winded but thats my .02 cents. |
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#16
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I hate to pull a "I've done this more than you so I know more," so dont take my opinion in such a manor.
By my best estimate I have played in 20 scenarios, primarily at TT. For reference my first game was put on by Link called "when worlds collide." In every game there were instance of overshooting, and in every game ramping, rt, full auto, and so forth were allowed. I firmly believe that it is a fact of the game that at one point in time or another that a bonus ball will land on its target. My thoughts on why this game in particular was so engulfed in the idea of overshooting is because of the issue of ramping before the game was even played. This put anyone who was shooting fast, whether it was ramping, semi, super pump under the microscope. With that being said I dont feel that this game had a greater number of overshooting occurances but more that were brought to everyones attention. In essence I STRONGLY AGREE WITH RAMPING with the notion that everyone, (pump, semi, E) play with respect for each shot they take. [/rant] cheers Z
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1up Slackers Motivated
Last edited by [sm]zelotic; 09-18-2006 at 02:14 AM. |
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#17
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Technology has caught with the game and I agree being able to fire 15bps regardless of how you get there is here to say. I also agree that crying about it has got to stop. I feel that most people out there are not trying to overshoot anybody, but it happens and that is the game we play. We all have been shot up, you take your hits, clean up, respawn and get back in the game.
The game this weekend even with all the crying was still a pretty intense game. There was some great fire fights out there. To Mr. Evil from Shadow Co. congrats on your MVP. The XO for the south was Patrick fro SC |
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#18
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If getting overshot is part of the game, then why not limit play to semi to reduce overshooting. Is someone here really going to tell me that ramping does not cause more overshooting than if it were all semi?? I personally don't believe being overshot is supposed to happen.........
Ramping isn't needed in woodsball... |
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#19
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I enjoyed being able to ramp and shoot fast at the scenario, but getting overshot was indeed a problem. Most of the time when people got overshot, it wasn't by a single-solitary person shooting, it was when multiple guns were firing in their direction. Thus, getting overshot. I ramped at 15 bps the whole scenario, and I only shot 2.5 bags, so I don't really have a problem with the speed.
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#20
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Overshooting is going to occur whether ramping is allowed or not, especially in scenarios due to the fact that sometimes there are 5+ people shooting at one person. If you don't like the technology that comes with the game, find another sport. Fast rates of fire are inevitable if you are playing paintball, whether it be through ramping or fast fingers. If you don't like/ disagree with fast rates of fire, maybe you should take up pump scenarios (no disrespect to pump players).
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